![]() Rather than keep the action in Metro City, this time around our heroes travel the globe starting in Hong Kong then nipping of to Europe for 4 stages before finishing up in Japan. The only real challenge comes from the fact you have to beat a lot of underlings to get to him, so may be short on lives when it does come to the Final Fight. ![]() He’s another hulking brute and, whilst he doesn’t attack the same way as the first three bosses, aside from a spinning kick, he doesn’t really cause you much trouble. Despite being described by the defeated Rolent(o) as the “most powerful” foe, the final boss you combat is in fact a bit crap. Curiously called Rolent in this game he is never the less the same as in the first game: speedily jumping about the place for quick attacks and later dropping grenades everywhere. Level 5 sees the return (or debut if you’re sticking to availible VC releases) of Rolento. At the end of the fourth level things improve when Phillipe, a psychotic clown, smashes on to screen, sliding about the ground and smacking you with his stick. OK, the second guy is more inclined to rush at you, but after defeating the third it still feels all a bit too samey. End of level bad guys one-through-three are very similar: big hulking brutes with a powerful swipe that occasionally try and jump on you. As before, the variety of enemies make the game interesting to play through but it would have been good to have some all new attacks to go with the new-look gang members. There are a few differences, though: for example the charging foe (Elick) electrocutes you instead of just knocking you over. You have the standard walk up and jab thugs, some which jump through the air, some that charge at you, and the usual fire-starting types. The only returning members of the Mad Gear are the wrestling Andore family, but whilst the other characters are new their fighting styles will seem very familiar to anyone who played the first game. Should both players want to play as the same character, this can be allowed via a cheat code. Haggar is the same as before, whilst Carlos and Maki are similar (though not identical) to the absent Cody and Guy. The speed and strength of the characters varies and they have a different assortment of moves. There’s a slight change to the character line-up in Final Fight 2: Cody is away with Jessica and Guy can’t be bothered to halt his training to go rescue his missus (jerk), so for this game Haggar is joined by Rena’s sister Maki and random-bloke-with-a-sword, Carlos. Smash open crates and barrels and you may find weapons that can be picked up as well as items to replenish health or increase your points total. This special attack reduces some of your health but can come in handy when you’re surrounded. You have one button for attack and one for jump using them in combination with the d-pad allows you to perform a variety of moves, and pressing them together performs a special attack – which can also be assigned to a third button in the options menu. This sequel seems designed to appeal to anyone disappointed by those ports featuring as it does three selectable characters, the boss missing from the first game and that all important two-player option.Ĭharacter designs are similar and gameplay is just as before: you walk through the stages, the sounds as you pummel various thugs – drowning out the suitably arcadey music. What let them down were a few unfortunate omissions: one of the playable characters, one of the stages, and the two-player mode. The original Final Fight was a classic side-scrolling brawler which received two paltry SNES ports, the first of which is already available on the Virtual Console service. This time they’ve kidnapped Guy’s fiancée Rena and her farther, so it falls to Haggar and friends to rescue them from the gang’s evil clutches. The ones that require special methods to activate are presented below: EffectĪt the character select screen, hold L and pick a character.The Mad Gear gang are back and out for revenge. Once inside, you can turn on/off several options. In the last segment in first room (with cars behind the glasses) you can see a Bus stop sign, throw a enemy to break it, so when you kill everyone, you'll skip entire Caine's segment.Īt the CAPCOM logo, hold Select until the debug menu appears. Make sure you break them all down, and you'll skip the last area and the boss fight. There will be a few gray things with tubes sticking out of them which are breakable. Proceed through the area, paying attention to the machinery on top. As soon as you enter the factory in level 5, there will be two doors in the upper part of the screen.
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